For the final project, I recreated the Stack Game in Unity. In this game, you'll need to click and stack the blocks in exactly the same position as the block underneath. Otherwise, the hangover part will be split and dropped to the bottom. The more blocks you stack, the higher your score.
I started this project by creating a 3D Tetris game. I created separate scripts for :
Drop without collider
Move left & right
However, I got stuck in initiating different Tetris blocks each time and failed to make the game fully functional. In the research process, I found a similar game called "Stack".
Cube random color
Each cube score +1
It was enjoyable to work through the bugs, and I learned a lot from the tutorial.